Hello,
my name is Matthias Käsch. I’m a 3D Environment Artist with a high passion to Hard Surface modeling/texturing and post-apocalyptic/abandoned settings.
I’ve also made my first experiences with level design, level art and lighting @ Noumena Studios where I’m working currently.
If you’re interested in WIP screens, please feel free to visit my Blog
Skills modeling, xnormal, autodesk 3ds max, adobe photoshop, texturing, mudbox, vforge engine