BigBot AudioDrop videogame BigBot Systems

I am the graphic designer, audio designer, composer, gameplay co-designer, and marketing materials designer for this game. It is scheduled to release on the new WindowsPhone7 marketplace in April 2011, then Xbox 360 Xbox Live Indie Games in the summer, then iOS platforms. All graphics and logos you see were designed by me, save the background illustrations. - http://www.bigbotsystems.com

Still shot of the game in action.  The game is a falling-blocks tetris-ish puzzler with bonus special abilities given for performing actions to the beat of my music.  I designed everything you see here except for the background illustration.

Untitled - Still shot of the game in action. The game is a falling-blocks tetris-ish puzzler with bonus special abilities given for performing actions to the beat of my music. I designed everything you see here except for the background illustration.

WindowsPhone7 platform main menu image.  Gray and black arrow shapes in the background spin, and move slowly downwards for a really cool, subtle animated background.

Title Screen - WindowsPhone7 platform main menu image. Gray and black arrow shapes in the background spin, and move slowly downwards for a really cool, subtle animated background.

BigBot AudioDrop videogame

Control options menu - No description

BigBot AudioDrop videogame

Volume options menu - No description

BigBot AudioDrop videogame

Tutorial section mockup - No description